We had a very flat look for the game lighting wise and we’ve been trying to find a way to change it. In the last week we’ve added a light probe solution to the game, in order to improve the lighting system.
As shown in the pics, objects can now receive indirect lights from other light sources, allowing for us to have some environment lighting.
The dots you see below in the top down view are the light probes that records lighting status in each spot. Each light probe pre-records lighting settings for their position, when the player reaches that position, the lighting settings will be made realtime. This allows the lighting to change in realtime as the player moves amongst the light probes.